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Peek #2

 Post subject: Peek #2
PostPosted: Thu Jan 22, 2004 6:09 pm 
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Ginger!
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http://rpgvault.ign.com/articles/474/474410p1.html

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actually beginning to look like a new city :D


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PostPosted: Thu Jan 22, 2004 6:24 pm 
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Forum Queenie
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Bwah, all they did was steal the pretty sky :twisted:


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PostPosted: Fri Jan 23, 2004 2:01 pm 
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Ginger!
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I can't really tell the difference if I am honest with you, only the sky looks different


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PostPosted: Fri Jan 23, 2004 2:35 pm 
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Ginger!
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nothin like money for old rope is there?

Not impressed at all tbh

Simon

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PostPosted: Fri Jan 23, 2004 4:35 pm 
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Clanger!
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mongoose wrote:
nothin like money for old rope is there?

Not impressed at all tbh

Simon


Pah :p

This peek was to show the improved ingame textures, not specifically about content. Just think they're adding 10 more zones, including a complete new city. Plus a whole new feature called Hacknet (yes it will be in DoY) which will open a whole new world.

Hardly old rope imo. I'll wait for the full release info on BDoY for that,

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PostPosted: Fri Jan 23, 2004 4:55 pm 
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HAI KARATE!!!!!11
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Textures are only a small part of the graphical features, its the wireframe models that need a kick into the 21st century. It'd be nice if they did it for mobs, but the need to target player models first, and from those screens above they dont seem to have bothered. Unless they're saving that for another sneak peek later in teh month.


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PostPosted: Sat Jan 24, 2004 8:20 pm 
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Epix Whore
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i can't tell any difference tbh, at least it doesn't say

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PostPosted: Sat Jan 24, 2004 8:56 pm 
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Ginger!
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To all Neocron bashers:

Go away to your geeky star wars imperium ;)

:mrgreen:

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PostPosted: Sun Jan 25, 2004 5:04 am 
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Im Like Frank Gallagher, Shameless !!
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swg isnt perfect but at least its pretty :P


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