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More Server Downtime, good stuff this time though

 Post subject: More Server Downtime, good stuff this time though
PostPosted: Sun May 01, 2005 4:27 am 
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Ginger Quiff with Crimson Low Lights
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Joined: Sat Dec 18, 2004 5:48 am
Posts: 887
Location: Borders, Scotland
On May 1st, 2005 at 4:00AM PDT all servers will be taken down for maintenance and a hotfix publish. We expect the servers to return to service at 10:00 AM PDT.

May 1, 2005
Version 0.121608


Jedi -
LightSaber attacks should no longer drain force when out of range
Anti-Decay Kits will now work on LightSabers


Respec -
You can now use /respec instead of /ui action skillsRespec
Respec points that are leftover after a respec are now preserved until your next respec
Changed respec confirmation message to better reflect the process
Players will not earn master badges as long as they are eligible to respec. Badges will be granted for master skills that the player has once he is no longer eligible to respec.


Creatures / NPCs -
Krayt Dragons have had their difficulty increased.
Elite mobs now have an indicator icon


UI -
You should now be able to use the /consent and /unconsent commands on your target without having to type the player name
On your next login, all "old-style" icons for commands that are now invalid will be cleaned out of your toolbar
Visual effect appears again for personal shield generators.
Fixed the characters not scaling
Player animations have been fixed and should appear smooth and lifelike.
Escape key now correctly causes all toolbar actions (that haven't already started) to stop
Changed Height of Target Window to match Personal HAM window
Centered Target Level in the CON shield in Target Window.
Made the Group UI background invisible.
Removed a erroneous graphical element from the group UI
When in combat, the name of the currently targeted object will flash if it is attackable or is an enemy


Cybernetics -
Disabled death-penalty cybernetics.
CharacterSheet: the cybernetics button should only appear if the player is actually wearing a cybernetic piece


Weapons -
Prevented weapon bolts from passing through their targets


Professions -
The Teras Kasi power boost ability should now give you a buff icon
Droid stimpack dispensor modules should now function properly
The Jedi "forceMeditate" and Teras Kasi "meditate" commands must be done while the player is sitting on the ground. They will no longer automatically put the player in a sitting posture.
Fixed a CTD when using the /cover ability.
Healing an opponent while dueling should heal yourself.

Ranger -
/conceal should again function
Mask Scent and Conceal should no longer be broken by combat
Added buff icons for conceal and mask scent


Chat -
Players can now invite a group to a chat room by doing a "group invite" on the leader of the group. This can be accomplished in two different ways.
By using the new "invite group" button has been added to the chat room invite dialog.T
Through a chat command - /chatroom invitegroup [room name]


Vehicles -
Particle effects should no longer go off when you enter/exit vehicle.


Misc -
Drinks purchased from bartender should now be able to be consumed[/b]


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 Post subject:
PostPosted: Sun May 01, 2005 10:01 am 
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Ginger!
Ginger!
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Joined: Fri Feb 06, 2004 4:16 pm
Posts: 318
Location: Lund, Sweden
Quote:
Players will not earn master badges as long as they are eligible to respec. Badges will be granted for master skills that the player has once he is no longer eligible to respec.


Doh! :-)

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 Post subject:
PostPosted: Sun May 01, 2005 1:19 pm 
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Ginger Quiff with Crimson Low Lights
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Joined: Sat Dec 18, 2004 5:48 am
Posts: 887
Location: Borders, Scotland
yeah I know, But hey I got 2 master badges for classes I didn't really want to grind. Just pissed I didn't get the BE badge first now :evil:


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