This is to practice making Food and Chemical tools. (You'll get no items, but you'll get 5% more xp)
You need about 3400 metal and 1450 chemical to reach engineering 4, taking into calculation the times you'll fail crafting.
Make a macro called, slot1 or something, but number it and stick this in it
Code:
/ui action toolbarSlot13;
/selectDraftSchematic 6;
/pause 05;
/nextCraftingStage;
/pause 1
/nextCraftingStage;
/createPrototype practice no item;
/createPrototype practice no item;
/pause 8;
/ui action toolbarSlot01;
Then make a macro with this in, callit slot2 or something
Code:
/ui action toolbarSlot12;
/selectDraftSchematic 6;
/pause 05;
/nextCraftingStage;
/pause 1
/nextCraftingStage;
/createPrototype practice no item;
/createPrototype practice no item;
/pause 8;
/ui action toolbarSlot00;
This gives just the right amount of time to craft continuously, with you only having to double click on the ingredients when the screen pops up.
Then check the screen grab for positions to put the macro icons and 2 different crafting tools underneath. Drag the edge of the toolbar down to get the 2nd layer.
The macro loops indefinately, only needing you to double click on the ingredients until you remove the icons from the toolbar.
The schematic number will change depending if you use a generic crafting tool, a specialised one, or have gained them schematics in a different order than i did.
Best way to check is to open the generic crafting tool and enter '/selectDraftSchematic X' in the game, where X is a number, and it'll change screen to show the selected schematic. Then change the macro text accordingly.
If you use this basic macro to make other items, you may need to increase the /pause depending on the complexity of the item.